(set: $name to (prompt: "What is your character's name?", "John Diddle-dee")) Hello, welcome $name. You are currently in a small village on the cost of the Atlantic ocean. [[go to the village |village]] (set: $hp to 10) (set: $coins to 5) (set: $weapon to 0) (set: $DP to 0)As you, $name walk forward you enter the main part of the town. [[rest]] [[adventure]] [[shop]]you walk over to your house and get into bed [[sleep]]you walk forward [[onward]]You have $coins coins. [[sword (short range, 3 DP) - 2 coins]] [[bow (long range, 2 DP) - 2 coins]] [[cross bow (long range, 3 DP) - 3 coins]] [[Band-aid (heals 2 hp) - 1 coin]]you see a dragon!! DRAGON STATS: HP - 8 DP - 3 [[fight]] [[RUN]] (set: $coins -= 2) (set: $weapon to "Sword") (set: $DP to 3) you have a $weapon and $coins coins left [[village]] (set: $coins to 3) (set: $weapon to "Sword") (set: $DP to 3)(set: $coins -= 2) (set: $weapon to "Sword") (set: $DP to 3) you have a $weapon and $coins coins left [[village]] (set: $weapon to "cross bow") (set: $coins -= 3) (set: $DP to 3) you have a $weapon and $coins coins left [[village]] as you walk up to the dragon his eye opens [[RUN]] [[sneek]]You step back slowly and then break out into a run [[Run |village]]... [[wake up]]you wake up, you are fully re-charged (set: $hp to 10) [[village]] you crawl around to the dragons back side [[attack]] [[RUN]] you take out your $weapon [[attack the dragon]] [[RUN]] you damage the dragon //To calculate damage go to: https://www.google.com/search?safe=strict&rlz=1C1GCEB_enCA832CA832&ei=4_21XO2TJ6O40PEP9reK0AU&q=roll+a+die&oq=roll+a+die&gs_l=psy-ab.3..0i71l8.0.0..2687308...0.0..0.0.0.......0......gws-wiz.jIJHypyymjw Then, add $DP That number is your total damage for this round subtract that number from 8 [[done!]]if you you [[killed the dragon]] [[the dragon has some HP left]]YOU WIN THE BATTLE (set: $coins += 2) you got 2 coins from the battle now you have $coins coins [[walk]] [[turn back |village]] if the dragon has some hp left [[continue |death]]the dragon wakes up and turns you into mush with a red flame. (if: $healing is "Band-aid")[[Use healing item |walk]] [[Restart |Start]] <img src="https://media.giphy.com/media/zGGAbke6loNNe/giphy.gif" width="500" height="400" alt="Two foxes">... (set: $hp += -2) [[... |set up camp]]whew, you are very tired your hp is $hp [[set up camp |camp]] [[turn back |village]]you set up camp [[make a barrier around your camp]] [[sleep |nap]]you build a barrier around the camp to keep anything out [[sleep |next day]] ... [[... |wild boar death]]you are awoken by deep snort a 100 pound wild boar jumps on you and impails you on its horn [[rest]] you wake up (set: $hp to 10) [[pack up and go]] [[stay]]you pack up and leave. [[walk |castle gate]]you decide to stay [[stay |next]](set: $coins -= 1) (set: $healing to "Band-aid") You have now purchased a band-aid you now have $coins coins [[village]] Double-click this passage to edit it.you walk up to a castle gate, you have a feeling you need to get through into the castle. [[RUN]] [[open gate]]huh?! the gate has some soer of puzzle lock [[solve the puzzle]](set: $solvepuzzle to (prompt: "2, 3, 3, 5, 7, 9, what is the last number", "???")) H-h-how???? (if: $solvepuzzle is "11")[[You solved the puzzle!!!]]The gate slides open [[RUN |village]] you are squished to a pulp by a falling tree. (if: $healing is "Band-aid")[[Use healing item |castle gate]] [[Restart |Start]]